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Technical Skills
  • Maya
  • Mental Ray
  • Photoshop
  • Dreamweaver
  • Premiere
  • Acrobat 3D
  • 3D Studio Max
  • Illustrator
  • Edius
  • Director
  • InDesign
  • Sketchbook
  • AutoCad
  • After Effects
  • Flash
  • Zinc
  • Particle Illusion
  • Havok

Employment History

Sr. 3D Artist | Power and Designs - 3D Production Studio (August 2006 - Current)
  • Converted 2D AutoCad architectural data and assembled into 3D objects
  • Created high-end photorealistic 3D architectural renderings
  • Digitized blueprints, converted hardcopy plans into AutoCad format
  • Designed and developed various 2D & 3D interactive architectural applications and websites
  • Designed marketing and packaging materials
  • Developed “Virtual Tour” 3D simulations
  • Developed various websites and web-based applications
Director | Power and Designs - 3D Production Studio (August 2006 - Current)
  • Developed strong and efficient business structure
  • Defined design process and pipeline
  • Delegated project tasks and assignments
  • Planned and managed marketing strategy
  • Maintained client and project communication
  • Created training materials for standard processes & techniques
  • Created project communication solutions, optimizing project efficiency
  • Conducted client meetings, project reviews and presentations
  • Continuous research on future technologies and industry news
3D Multimedia Developer | Visuart (April 2005 - August 2006)
  • Created high-end 3D renderings of proposed land development projects
  • Simulated “Shade Studies” displaying shadows cast by a proposed development at specific times of the day and year.
  • Developed various graphics, documents and other presentation materials (renderings, Land Use Plans, etc.) for multiple large scale residential and commercial development projects.
  • Created Flash "intro's" for multiple clients and project specific websites.
  • Used advanced lighting techniques to create dynamic and effective animated logos that were then compressed and packaged for display over the web.
  • Designed attractive media packaging and marketing solutions.
  • Created client specific graphics for web, print and interactive media.
Project Coordinator / Developer | Visuart (April 2005 - August 2006)
  • Designed and developed numerous interactive media presentations for large scale housing and multi-use land development projects.
  • Collected all project data and graphics, and compiled them into a user friendly interface for informative project presentations.

Interactive Media Projects:

  • Highland Fairview - Aquabella, custom interactive presentation of a proposed residential development consisting of 2,900 homes, resulting in unanimous approval from the Moreno Valley City Council in October of 2005 and again in November.
  • Rosedale Ranch, a community development including 10,000 homes.
  • Red Mountain Retail Group - Pier 202, a one billion dollar multi-use development in Tempe, AZ.
  • Westfield - San Francisco Center, remodel of the San Francisco Emporium.
  • Lennar - Porta d’ Italia “Digital Sales Office”. An interactive tour of a multi-level residential complex, easily to use with an intuitive interface and visual navigation by unit details, floor plans or location
Video Editor / Effects Artist | Visuart (April 2005 - August 2006)

Created award winning videos, broadcast documentaries, and image extraction:

  • Westfield San Francisco - Winner of 2006 Videographer Award of Excellence.
  • Westfield Sarasota - Promotional Video
  • Westfield Brandon - Promotional Video
  • FAA - Al Taj, Dubai -  Project promotional video requested and approved by the Prince of Jordan for a large multi-use development in Amman, Jordan.
  • ETRPA - Documentary on the El Toro Reuse Planning Authorit and their efforts in stopping the development of an International Airport on the grounds of the former El Toro Marine Base.
  • Created and enhanced high resolution panoramic photos from video frames for Barratt American
    • Captured multiple frames from a rough video pan of a rural development property.
    • Stitched the frames to create large format prints.
    • Used advanced photo stitching and image enhancement techniques to combine the frames (each 720 x 486 pixels) high resolution panoramic images that spanned over 10 feet wide (25,000 x 2,400 pixels)
  • Conducted extensive research on video compression for online viewing
  • Branding and Marketing Design
Creative Director | Studio Productions (June 2004 – Febuary 2005)
  • Managed and coordinated the creative team consisting of 3d artists, graphic designers, photographers, etc.
  • Interviewed and hired new staff
  • Developed Marketing strategies and materials
  • Conducted meetings with clients, artists and consultant
3D Game Artist - Internship | NexGen Studio (2004)
  • Created 3D objects (weapons, health packs, etc.) to be used “in-game”
  • Conceptualize and sketch objects and details
  • Assemble clean and efficient 3d models with strict poly count limitations
  • Create texture maps for each object with strict bitmap resolution limitations
  • UVW map geometry
  • Videographers Award of Excellence, “Westfield - San Francisco Center“ 2006
  • Employee of the Month at Visuart and Forma, December 2005

New Horizons, 2006
Flash Level 2 Certified

KETIV Technologies Inc, 2006
AutoCad Training Certificate

The Art Institute of San Diego - California, 2001 - 2004
Bachelors of Science with a degree in Media Arts and Animation
- Life Drawing                           - Character Design
- 2D Animation                          - 3D Animation
- Camera & Lighting                  - 3D Modeling
- Video Editing                          - Video Compositing and Effects

Samuel Warren On-Camera Acting Workshop, 2000

University of Southern California, 1995 - 1996

  • Music Video Production 1996
    • Directed and edited 3 music videos

  • Film Production 1995
    • Produced / Directed 6 short films
    • Exposure and Composition
    • Story Boarding
References are available upon request. Click here to request reference information.